Files
2017-02-25 23:55:24 +01:00

80 lines
2.2 KiB
C

/**
* Copyright 2012, 2013 Nick Galbreath
* nickg@client9.com
* BSD License -- see COPYING.txt for details
*
* This is for testing against files in ../data/ *.txt
* Reads from stdin or a list of files, and emits if a line
* is a SQLi attack or not, and does basic statistics
*
*/
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "libinjection.h"
#include "libinjection_sqli.h"
int main(int argc, const char* argv[])
{
size_t slen;
int ok;
int single = 0;
int offset = 1;
sfilter sf;
if (argc < 2) {
fprintf(stderr, "need more args\n");
return 1;
}
while (1) {
if (strcmp(argv[offset], "-0") == 0) {
single = 1;
offset += 1;
} else {
break;
}
}
slen = strlen(argv[offset]);
if (slen == 0) {
return 1;
}
/*
* "plain" context.. test string "as-is"
*/
libinjection_sqli_init(&sf, argv[offset], slen, 0);
if (single) {
libinjection_sqli_fingerprint(&sf, FLAG_QUOTE_NONE | FLAG_SQL_ANSI);
ok = libinjection_sqli_check_fingerprint(&sf);
fprintf(stdout, "%s\n", sf.fingerprint);
return 0;
}
libinjection_sqli_fingerprint(&sf, FLAG_QUOTE_NONE | FLAG_SQL_ANSI);
ok = libinjection_sqli_check_fingerprint(&sf);
fprintf(stdout, "plain-asni\t%s\t%s\n", sf.fingerprint, ok ? "true": "false");
libinjection_sqli_fingerprint(&sf, FLAG_QUOTE_NONE | FLAG_SQL_MYSQL);
ok = libinjection_sqli_check_fingerprint(&sf);
fprintf(stdout, "plain-mysql\t%s\t%s\n", sf.fingerprint, ok ? "true": "false");
libinjection_sqli_fingerprint(&sf, FLAG_QUOTE_SINGLE | FLAG_SQL_ANSI);
ok = libinjection_sqli_check_fingerprint(&sf);
fprintf(stdout, "single-ansi\t%s\t%s\n", sf.fingerprint, ok ? "true": "false");
libinjection_sqli_fingerprint(&sf, FLAG_QUOTE_SINGLE | FLAG_SQL_MYSQL);
ok = libinjection_sqli_check_fingerprint(&sf);
fprintf(stdout, "single-mysql\t%s\t%s\n", sf.fingerprint, ok ? "true": "false");
libinjection_sqli_fingerprint(&sf, FLAG_QUOTE_DOUBLE | FLAG_SQL_MYSQL);
ok = libinjection_sqli_check_fingerprint(&sf);
fprintf(stdout, "double-mysql\t%s\t%s\n", sf.fingerprint, ok ? "true": "false");
return 0;
}